Alright, so folks keep asking about getting that specific ending in “Cost of Lost Memories.” Honestly, it took me a good while, and it wasn’t exactly straightforward. Let me walk you through how I finally cracked it.

First off, I played through the main story, just like everyone else. Did the usual stuff, made the obvious choices. Got a pretty standard ending. Felt a bit… incomplete, you know? Like something was missing. I knew there had to be more to it, especially with a name like that.
Digging Deeper
So, I started a new playthrough. This time, I decided to be way more careful, especially with the dialogue and those seemingly minor side quests. My thinking was, the ‘lost memories’ part had to be tied to finding things others might miss.
Key things I focused on:
- Talking to everyone: I mean everyone. Exhausted every single dialogue option, even with characters that seemed unimportant. Some real gems hidden there.
- Item descriptions: Read every single piece of lore, every item description. Some clues are sneakily tucked away in plain sight.
- Backtracking: After major story events, I made it a habit to revisit old areas. Sometimes new dialogues or items pop up. This was crucial, I reckon.
There was this one specific part, involving the old woman in the forgotten village. Usually, you just get a quest item and leave. But I hung around, talked to her again after completing a different quest much later in the game. Boom! A whole new conversation opened up, giving me a piece of a memory I’d totally missed the first time around.
It reminded me of this time I was trying to fix my old lawnmower. Spent ages fiddling with the engine, carburetor, everything. Turned out, the damn thing just needed fresh gas. Sometimes the solution is simpler, or just requires looking somewhere you already looked, but at a different time. Same principle here.

The Turning Point
Collecting these scattered memory fragments became my main goal. It wasn’t just about ticking boxes; it felt like I was actually piecing together the character’s past. The choices I made started to reflect this hunt for truth, often going against the ‘optimal’ path for gameplay rewards.
The final confrontation changes quite a bit if you’ve gathered enough of these memories. Instead of the standard fight or flight options, you get a unique dialogue choice. It doesn’t seem like much, just a few extra lines.
What I did specifically at the end:
- Presented all the collected memory fragments I found (there’s a specific trigger point for this just before the final boss).
- Chose the unique dialogue option that only appears if you have those fragments.
- Followed through with the choice that involved understanding and reconciliation, rather than conflict.
And that was it. No flashy extra boss fight, just a different cutscene. A much more bittersweet, thoughtful ending. It felt earned, you know? Like I’d actually understood the cost of those lost memories the game was talking about. It wasn’t about winning, but about understanding. Took patience, a bit of stubbornness, and looking beyond the obvious path. Totally worth it in my book.